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Team Buddies (game, real-time strategy, platform fighting). Ranked #1637 All-time among Glitchwave users. When I was a kid this was one of the first psx games I truly enjoyed the most. One day I broke it. Now I cant even find this game that I can afford because its too expensive. So I am going to make a fan make. It will be a while. I have to figure out how to program the box. I've been thinking should i remaster team buddies as a fan game? #ps1 #playstation #teambuddies. 0 replies 0 retweets 1 like. Save-an Team buddies. Tpi aku coba mainin game team buddies ini. Install server v5. CoolROM.com's game information and ROM (ISO) download page for Team Buddies (Sony Playstation). Find all our Team Buddies Cheats for PlayStation. Plus great forums, game help and a special question and answer system. Team Buddies Rom.
Team Buddies was an interesting merge of top-down shooting and real time strategy elements, developed for the original Playstation by Psygnosis Camden Studio (later SIE London Studio) and published in 2000 by Sony Computer Entertainment in Europe and Midway Games in North America.
As we can read on Wikipedia, its gameplay was quite fun and original for its time:
“The game is a mix ofWorms‘ humour and a typical real-time strategy game. Central to the game’s theme is the ability of a team of buddies to stack crates in a 2×2×2 pad located in their starting area. Stacking the crates in different ways make different items when the resulting larger crate is broken; for example, a single crate on a stacking pad produces a light weapon, four crates positioned horizontally makes a heavy weapon, and filling the pad creates a vehicle.”
This was the last game released under their Psygnosis name, before they were completely absorbed by SCEE. The same team was working on a new version of Team Buddies for PC, that was internally treated as a sequel because of how much more freedom they had when not constrained to the PS1 limitations.
Unfortunately Sony did not want to invest money into the PC market and all Psygnosis games in development at the time for Computers were either cancelled, moved to PlayStation consoles, or licensed to different publishers. This “Team Buddies 2” was then canned and the team was moved to other projects, such as Dropship: United Peace Force and World Tour Soccer 2003 for PlayStation 2.
A few years ago a small indie team started working on a fan-remake of Team Buddies and a former Psygnosis Camden developer got in contact with them, sharing a video of this lost sequel. You can watch the footage below:
Thanks to Matthew for the contribution!
Images:
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Team Buddies (Nov 16, 1999 prototype) | ||||||||||||||||||||||||||||
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A prototype of Team Buddies for the PlayStation.
Notes
- An NTSC-J build dated a full seven months before the final.
- The intro cutscene is missing, as is the Midway logo screen.
- Features a much different title screen and different loading screens.
- The main menu uses a different layout, as does the options menu.
- One of the options on the main menu is a tutorial, rather than the usual controls menu.
- When starting a single player game, you're immediately given four levels to choose from rather than being taken to an intermediate menu of gameplay modes.
- Some gamemodes do not appear to work.
- The OST is almost entirely different.
- This prototype only has a couple voicelines, and those voicelines are played more often.
- The textures are blockier and less detailed.
- Your other Buddie icons at the top right change color depending on what they're doing at the moment, rather than just being your team color.
- The Commando only has the ace card on his head, missing his hair, soldier getup, and camo pattern.
- The team select icons are different, they have different faces.
- The pause menu doesn't let you adjust options or controls, it only allows you to continue or exit.
- The item set is the same as World 1's in the final game, with some minor differences.
- 1 crate gets you a shotgun in this build, but an Uzi in the final.
- 2 horizontal crates get you an Uzi in this build, but a bomb in the final.
- Within the game's textures, there are a ton of unused mission/stage names.
- The game is dongle protected - hangs on a red screen on startup (Psygnosis title).
- An .xdelta patch is included.
- Miscellaneous Notes:
- Game is emulatable: Yes (as of April 17, 2021).
- Game contains dongle protection: Patched.
- Game contains debugging symbols: No
- Dump was originally scrambled: No
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Screenshots
Title screen
Gameplay
Gameplay
Gameplay
Gameplay
Team Choice
Team Choice
Origin
Disc front.
Files
File | Type | Date | Size | SHA-1 |
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PSX - Team Buddies 17-11-99 Preview V2.0.xdelta | File | 2021-04-02 03:47:20 | 1.1 KB | 3122420f88820bc07fe715a9856c013be540d66b |
PSX - Team Buddies 17-11-99 Preview V2.0.img | File | 2020-12-15 23:58:34 | 270.25 MB | 8385ad124195543dfabd729797df69ed3f88a146 |
PSX - Team Buddies 17-11-99 Preview V2.0.cue | File | 2020-12-15 23:49:23 | 104 bytes | 12dae0bfb4e03d9deb065cdd2c90d67f97d3e545 |
PSX - Team Buddies 17-11-99 Preview V2.0.ccd | File | 2020-12-15 23:49:23 | 773 bytes | 0779b479e3242749da76394ad497765ea446dcde |
PSX - Team Buddies 17-11-99 Preview V2.0.sub | File | 2020-12-15 23:59:08 | 11.03 MB | 9dd13d506961e880a652b9bb38303c847ccc3370 |
PSX - Team Buddies 17-11-99 Preview V2.0.jpeg | File | 2021-03-14 12:13:25 | 1.56 MB | c8a374b5ef3d3517121035ac71ddcc16b25d10eb |
Acknowledgments
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A huge thanks to Hwd45, SolidSnake11 for doing the initial research on this prototype!